Nanyang Polytechnic / School of Design and Media (SDM)
Nanyang Polytechnic / School of Design and Media (SDM)
Full member
Basic facts
Complete Name and Acronym (in original language):
Nanyang Polytechnic / School of Design and Media (SDM)
Complete Name and Acronym (in English language):
Nanyang Polytechnic / School of Design and Media (SDM)
Year of Foundation:
2006
Year of Admission as CILECT Member:
2008
Year of Receiving a State Accreditation:
2006
Agency (-ies) Who Awarded the State Accreditation:
Ministry of Education, Singapore
Name of Director:
Albert Lim
Address :
180 Ang Mo Kio Avenue 8, Singapore 569830
Country:
Singapore
Website:
Mission & Strategy
The School of Interactive & Digital Media (SIDM) is centered on a dynamic mix of creativity, the applied arts and digital media technologies. It is committed to developing creative talents for a vast spectrum of applied arts industries, including the IDM, entertainment, edutainment, advertising and corporate communications sectors besides others. SIDM attracts and trains both local and regional talents for Singapore interactive and digital media industry.
SIDM Vision
SIDM's vision is to be one of Asia's finest school in interactive and digital media. We seek to enhance our programmes so as to be internationally recognized for our students work, staff capabilities, industry connections and up-to-date and industry relevant curriculum in concept art, animation, games design & development, visual effects, interaction design, motion graphics, digital entertainment technology and cross-media development.
SIDM Vision
SIDM's vision is to be one of Asia's finest school in interactive and digital media. We seek to enhance our programmes so as to be internationally recognized for our students work, staff capabilities, industry connections and up-to-date and industry relevant curriculum in concept art, animation, games design & development, visual effects, interaction design, motion graphics, digital entertainment technology and cross-media development.
Financing
Sources of financing
Percentage of the Total
State Funds:
100%
Public Funds:
0%
Private Funds:
0%
Students’ Fees:
0%
Sales of School Product:
0%
Rentals of Premises/Facilities/Equipment/Services:
0%
Donations:
0%
Types of financing
Percentage of the Total
Cash:
100%
In-Kind :
0%
Degree areas
Diploma, DA (3 Years) (Diploma in Animation, Full-Time)
Diploma, DVE (3 Years) (Diploma in Digital Visual Effects, Full-Time)
Diploma, GAD (3 Years) (Diploma in Digital Game Art & Design, Full-Time)
Diploma, GDT (3 Years) (Diploma in Game Development & Technology, Full-Time)
Diploma, IXD (3 Years) (Diploma in Interactive Design, Full-Time)
Diploma, MGBD (3 Years) (Diploma in Motion Graphics & Broadcast Design, Full-Time)
S Diploma, GD (6 Months) (Specialist Diploma in Game Development, Part-Time)
S Diploma, VFX (6 Months) (Specialist Diploma in Visual Effects, Part-Time)
Diploma, DVE (3 Years) (Diploma in Digital Visual Effects, Full-Time)
Diploma, GAD (3 Years) (Diploma in Digital Game Art & Design, Full-Time)
Diploma, GDT (3 Years) (Diploma in Game Development & Technology, Full-Time)
Diploma, IXD (3 Years) (Diploma in Interactive Design, Full-Time)
Diploma, MGBD (3 Years) (Diploma in Motion Graphics & Broadcast Design, Full-Time)
S Diploma, GD (6 Months) (Specialist Diploma in Game Development, Part-Time)
S Diploma, VFX (6 Months) (Specialist Diploma in Visual Effects, Part-Time)
Non-degree courses
Student incentives
Percentage of students receiving
scholarships per year:
scholarships per year:
5 %
Percentage of students receiving
partial fee reductions per year:
partial fee reductions per year:
94 %
Percentage of students receiving
paid internships:
paid internships:
100 %
Percentage of students using
institutions residential halls:
institutions residential halls:
0 %
Percentage of students using
institutions canteen :
institutions canteen :
100 %
Staff
Full-time
Part-time
Professors (incl. Full, Associate & Adjunct):
76
10
Teaching Assistants:
6
0
Industry Professionals:
70
10
Administrative Staff:
6
0
Technical Staff:
6
0
Facilities, equipment & production
Area:
Library & Film/DVD Archive:
Number of Volumes
Technical Facilities:
Number and Square Meters
Example: 2*30 sq.m.
Example: 2*30 sq.m.
Camera Equipment:
Number and Type
Example: 3*Canon EOS 6D, 5*ARRI D21
Example: 3*Canon EOS 6D, 5*ARRI D21
Editing Stations :
Number and Type
Example: 2*AVID
Example: 2*AVID
Sound Equipment:
Number and Type
Example: 2*Sennheiser Mic
Example: 2*Sennheiser Mic
Visual Effects Stations:
Number and Type
Example: 2*Apple iMac
Example: 2*Apple iMac
Production Design Equipment:
Number and Square Meters
Example: 2*20 sq.m.
Example: 2*20 sq.m.
Total Annual Production:
Hours